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VINCHESTER'S FAST CASTLE WITH GALLEYS

OVERVIEW

DETAILED BUILD ORDER

QUICK REFERENCE BUILD ORDER

OTHER PRO BUILDS

OVERVIEW

Vinchester used this build order in the Hidden Cup IV Qualifiers on Islands. He managed to hit Castle Age around 17 minutes with Italians but he did not utilise their cheaper up time. This can therefore be done with any civ.

This is an advanced build order, it requires deer pushing, luring the boars with your scout and many transitions on the way to Feudal Age but if done well, gives you a really strong build.

You can find the recording of this here.

Vinch FC Galleys: Text

DETAILED BUILD ORDER

Dark Age

6 ON SHEEP

Wood 0 Food 6
Gold 0 Stone 0
Total Vils: 6

Queue villagers in the Town Centre, build 1 house with 2 Villagers and 1 house with 1 Villager. Move 1 sheep under the Town Centre (use your Scout to 'collect' them if needed). Set the gather point from the Town Centre onto the sheep and shift-queue the Villagers onto the same sheep. Use your Scout to begin scouting the map, going in concentric circles around your existing vision. Make sure there is another sheep under the Town Centre, ready for when one finishes.

4 ON WOOD

Wood 4 Food 6

Gold 0 Stone 0
Total Vils: 10

Build a Lumber Camp with the first of these 4 against the woodline, ensuring there is space to go around both sides. After 2 Villagers are on wood, push in your first deer. Ensure 2 Villagers are on each side of the Lumber Camp.

1 HOUSE THEN DOCK

Wood 4 Food 6
Gold 0 Stone 0
Total Vils: 11

The 11th Villager goes out to build a house before building the dock. Make sure this is at the back to allow time to mass Galleys. While this house is being built, lure the boar under your Town Centre using your Scout.

1 TO WOOD, 3 TO FOOD, LURE 2ND BOAR

Wood 5 Food 10
Gold 0 Stone 0
Total Vils: 15

Add another Villager to wood and push in another deer using the Scout. Then 3 more to food under the Town Centre. While the fishing Villager builds another house before resuming fishing. Lure the second boar with your Scout

1 TO WOOD, 2 FISHING SHIPS, 2 TO FOOD

Wood 6 Food 12
Gold 0 Stone 0
Total Vils: 18

Add another Villager to wood and two more to food, building two fishing ships at this time.

5 FROM FOOD TO WOOD, 2 MORE FISHING SHIPS

Wood 11 Food 9
Gold 0 Stone 0
Total Vils: 20

Once the second deer has run out, move 5 villagers to straggler trees including 2 new Villagers, leaving 8 taking food from the boar. Add two more fishing ships.

LOOM AND CLICK UP

Wood 11 Food 9
Gold 0 Stone 0
Total Vils: 20

Research Loom, this can be queued behind the final Villager and then click to Advance to the Feudal Age. As soon as you have clicked up, be ready for transitions.

Vinch FC Galleys: List

Advancing to Feudal Age

8 FROM FOOD TO WOOD

Wood 19 Food 1
Gold 0 Stone 0
Total Vils: 20

Move 6 Villagers from food under the Town Centre to collect wood, building a new Lumber Camp . The other 2 Villagers can go to straggler trees.

4 TO GOLD, BUILD A HOUSE

Wood 14 Food 1
Gold 4 Stone 0
Total Vils: 20

Send 4 Villagers from straggler trees to build a Mining Camp on gold. Send 1 Villager to build two houses.

BUILD A NEW DOCK, 1 TO GOLD

Wood 12 Food 1
Gold 5 Stone 0
Total Vils: 20

Send 1 Villager from straggler trees to build a new dock then collect from shorefish. 1 Villager from straggler trees goes to gold. Queue up 2 Villagers.

Feudal Age

RESEARCH DOUBLE BIT AXE, PRODUCE GALLEYS, BUILD A BLACKSMITH, RESEARCH FLETCHING

Wood 12 Food 2
Gold 5 Stone 0
Total Vils: 20

Immediately research Double Bit Axe and build a Blacksmith, researching Fletching as soon as it is finished. Produce Galleys from both Docks.

1 TO FISH, 1 FROM WOOD TO WALL

Wood 12 Food 3
Gold 5 Stone 0
Total Vils: 21

Send a new Villager to collect from shorefish. When the Villager has finished building the Blacksmith, send it to wood and send one Villager from wood to wall up (you can continue with the original builder if it is closer to the gap that needs walling).

2 FROM WOOD TO BERRIES, 5 ON SHEEP

Wood 11 Food 10
Gold 5 Stone 0
Total Vils: 25

Send 2 Villagers from wood to build a mill on the berries. Put 5 new Villagers onto sheep. When the wall Villager has finished, return it to wood.

BUILD A HOUSE AND MARKET, 3 ON SHEEP, 1 TO GOLD

Wood 11 Food 13
Gold 6 Stone 0
Total Vils: 31

Send a Villager from under the Town Centre to build a house and then a Market. 3 new Villagers to sheep and then send one new one to gold.

CLICK UP TO CASTLE AGE

Wood 11 Food 13
Gold 6 Stone 0
Total Vils: 31

Once the Market completes, click up to Castle Age.

Advancing to Castle Age

RESEARCH GOLD MINING, SEND VILLAGERS FROM SHEEP TO WOOD, BUILD 3RD DOCK, QUEUE VILLAGERS

Wood 19 Food 9
Gold 6 Stone 0
Total Vils: 31

Once clicked up, research Gold Mining from the Mining Camp to improve the gold collection rate. Send the Villagers to wood when the sheep run out. Build a 3rd Dock. Queue up new Villagers ready for reaching the Castle Age.

Castle Age

RESEARCH BODKIN ARROW AND WAR GALLEYS, SPEND YOUR RESOURCES

Wood 19 Food 9
Gold 6 Stone 0
Total Vils: 31

Prioritise researching Bodkin Arrow to increase range of the Galleys and then research War Galleys to upgrade them further.

IF YOU WISH TO GO FOR AN ECONOMY APPROACH, CONTINUE PRODUCING VILLAGERS, BUILD ADDITIONAL TOWN CENTRES

Wood 19+ Food 9+
Gold 6+ Stone 0
Total Vils: 31+

Build additional Town Centres on reaching Castle Age. Continue producing Villagers and sending them to food and wood. Research Horse Collar and start dropping farms.

IF YOU WISH TO GO FOR A MILITARY APPROACH, BUILD A UNIVERSITY, RESEARCH BALLISTICS

Wood 19+ Food 9+
Gold 6+ Stone 0
Total Vils: 31+

If you are able to take military engagements, build a University and research Ballistics to allow your War Galleys to hit moving targets more accurately. Add additional Town Centres behind this if you can afford to improve your economy.

QUICK REFERENCE BUILD ORDER

Dark Age

6 on sheep

4 on wood (pushing 1 deer after 2)

Lure boar with scout

1 on wood (push 2nd deer)

1 builds house then dock then 2nd house then fishes

Up to 9 on food under TC

1 on wood

2 fishing ships

2 on food under TC

5 from TC to wood (including 1 new Villager)

2 more fishing ships

Research Loom

Advance to Feudal Age


Advancing to Feudal Age

6 from under TC to build new Lumber Camp

1 to build 2 houses

6 to stragglers

4 from stragglers to build Mining Camp

1 from stragglers to new dock

1 from stragglers to gold

Queue 2 Villagers


Feudal Age

Research Double Bit Axe

Build Blacksmith then research Fletching

Queue Galleys from both Docks

1 to fish

1 from wood to wall, Blacksmith builder goes to wood

2 from wood to berries

Up to 5 on sheep

Wall Villager back to wood

New Villager to build 1 house then market

Up to 8 on sheep

1 to gold

Advance to Castle Age


Advancing to Castle Age

Continue Galley production throughout

Research Gold Mining

Queue Villagers


Castle Age

Research Bodkin Arrow and War Galleys upgrade

At this point, you have spare resources to do as you wish

If economy approach, add additional Town Centres

If military approach, build University and research Ballistics

Vinch FC Galleys: Text

OTHER PRO BUILDS

Vinch FC Galleys: Text
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